Cavalry Unit Statistics


Regular Cavalry Civilization Hit Points Resistance Melee Attack Ranged Attack @ range Siege Attack Age Cost Speed (run) Line of Sight XP
Cavalry Archer Ottoman, Russian 265 30% melee 3.67 (16.5 vs HC) 7.33 (16.5 vs HC, 3.67 vs VIL) @ 12 2.67 III 45F, 115G, 2P 6.75 (8.75) 14 16
Cossack Russian 225 10% ranged 17.33 5 II 75F, 75G, 1P 6.75 (8.5) 15 15
Cuirassier French 500 20% ranged 20; splash area of 2 10; splash area of 2 III 150F, 150G, 3P 6.25 (8.25) 15 30
Dragoon British, French, Portuguese, Spanish 200 30% ranged 7.33 (44 vs HC) 7.33 (22 vs HC, 3.67 vs VIL) @ 12 3 III* 90F, 90G, 2P 7.25 (9) 15 18
Hussar British, Dutch, French, Ottoman, Portuguese, Spanish 290 10% ranged 20 6.67 II 120F, 80G, 2P 6.75 (8.5) 15 20
Lancer Spanish 350 30% ranged 13.33 (40 vs INF) 6.67 III 110F, 90G, 2P 6.5 (8.5) 15 20
Oprichnik Russian 250 20% ranged 13.33 (40 vs VIL) 25 III 90F, 60G, 2P 6.75 (8.75) 15 15
Ruyter Dutch 140 10% ranged 4.67 (28 vs HC, 9.33 vs ART) 4.67 (14 vs HC, 9.33 vs ART, 2.33 vs VIL) @ 12 2 III 30F, 75G, 1P 7.25 (9) 14 11
Spahi Ottoman 750 10% ranged 23.33; splash area of 3 9.33 III (Shipment) 6.5 (8.5) 15 28
Uhlan German 190 10% ranged 24.67 6.67 II 50F, 100G, 2P 6.5 (8.5) 15 15
War Wagon German 500 20% melee 7 (72 vs HC, 3.5 vs VIL) @ 3 14 (42 vs HC, 7 vs VIL) @ 20 10 III 150F, 150G, 3P 6 (8) 22 30


Native Cavalry Civilization Hit Points Resistance Melee Attack Ranged Attack @ range Siege Attack Age Cost Build Limit Speed (run) Line of Sight XP
Axe Rider Lakota 365 10% ranged 14 5 II 40F, 110W 10 6.75 (8.5) 12 15
Dog Soldier Lakota 730 20% ranged 28 10 II (Research) 6.75 (8.5) 12 30
Horse Archer Comanche 200 10% melee 4.67 (21 vs HC) 8.67 (19.5 vs HC, 4.33 vs VIL) @ 12 5 II 70F, 80W 10 7.25 (9) 16 15


Mercenary Cavalry Hit Points Resistance Melee Attack Ranged Attack @ range Siege Attack Age Speed (run) Line of Sight XP
Balkan Stradiot 585 30% ranged 37.33 10 III 7.25 (9) 15 30
Black Rider 520 40% melee 6.67 (33.33 vs HC) 13.33 (33.33 vs HC) @ 12 4.67 III 7.25 (9) 15 27
Egyptian Mameluke 1450 40% ranged 22.67 13.33 III 6.5 (8.5) 15 40
Finnish Hackapell 295 30% ranged 80.67 10 III 6.75 (8.5) 15 30
Manchu Cavalry Archer 400 40% melee 9.33 18 (45 vs HC, 9 vs VIL) @ 12 3.67 III 7.25 (9) 14 22


VIL means villagers; INF means infantry; HC means heavy cavalry (melee cavalry)
Regular units take 40 seconds to train, and native units take 20 seconds.
*Dragoons can be trained in the Colonial Age by the Portuguese who use a specific card.




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