German FlagThe German Empire

Overview
German Base

The German states never had colonies in the New World, but they did send plenty of settlers over seas. This fact is reflected in the German's unique villager unit, the Settler Wagon. This Settler brings a donkey-pulled cart with him everywhere he goes. Settler Wagons can only be shipped from the Home City, but can be sent infinite times. They have higher hit points and gather much faster than normal Settlers.

The Germans' unique attribute is their ability to ship extra Uhlan cavalry when using most cards. Most cards will tell the player that they are getting an extra two or three Uhlans, or it might tell them that they are getting something else to make up for it. The Uhlan cavalry is a light mounted unit that sacrifices hit points for a higher damage. They can also be trained in the Stable, along with the War Wagon. The War Wagon is a sort of artillery unit inside a horse-puled wagon, although it is designated as cavalry. It works similarly to the Korean War Wagons from Age of Kings. The Germans also can train Dopplesoldners from their Barracks. These expensive warriors wield a two-handed sword and deal splash damage around them.

Berlin, the German Home Town, is best known for its large variety of mercenary units. Every mercenary except the Asian ones is available to the Germans, and they even have improvements that reduce their cost to nothing. Their gathering rate cards and military cards are decent, but the rest doesn't too good in comparison.



Unique Units
  • Settler WagonSettler Wagon (villager)
  • UhlanUhlan (light cavalry)
  • War WagonWar Wagon (mounted artillery)
  • DopplesoldnerDopplesoldner (heavy infantry)




  • Royal Guard Units
  • SkirmisherSkirmisher (called Needler)
  • UhlanUhlan (called Czapka)




  • Team Cards
  • 2 Surgeons
  • 2 Settler Wagons
  • Conestoga Wagons (1 Covered Wagon)
  • Cavalry Attack (+10%)
  • Cheap Stables (-50% cost)
  • Teutonic Town Center (+50% attack, +30% HP)
  • Food Silos (+10% farming rate)




  • Unique Church Improvements (requires card from Cathedral)
  • Tilly's Discipline (age 2, free) - Infantry get +20% speed, but +10% cost
  • Wallenstein's Contracts (age 2, 3000 Coin [2250 coin with Mercenary Loyalty card]) - Mercenary cost reduced to zero
  • Zweihander (age 4, 2000 Coin) - Sends shipment of 12 Doppelsoldners; Dopplesoldner HP increased by 10%




  • Starting Deck
    German Starting Deck



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