Native Tribes


All Native Tribes
Canoe Canoe: 100 Wood, Age 2 [Trained at Dock after alliance]
Native boat that can attack and transport units.
Native Warrior Societies Native Warrior Societies: 200 Wood, 150 Coin, Age 3
Native warrior hit points and attack increased by 25%.
Champion Natives Champion Natives: 400 Wood, 150 Coin, Age 4
Native warrior hit points and attack increased by 40%.


Aztec

Sonora

Yucatan
Jaguar Warrior Jaguar Warrior: 40 Food, 60 Wood, Age 2
Aztec warrior armed with an obsidian sword.
Eagle Warrior Eagle Warrior: 60 Food, 40 Wood, Age 2
Aztec infantry that flings javelins from an atlatl. Good against infantry.
Chinampa Chinampa: 175 Wood, 175 Coin, Age 1
Farming, fishing, and whale gather rates increased by 20%.
Chocolate Recipes Chocolate Recipes: 200 Wood, 200 Coin, Age 1
Receive one crate of 300 gold for every two minutes played.
Initiation Initiation: 225 Wood, 225 Coin, Age 1
Hero hit points and damage increased by 100%.


Carib

Amazonia

Caribbean
Blowgunner Blowgunner: 65 Food, 35 Wood, Age 2
Short-range missile unit that fires poisoned darts. Good against infantry.
Ambusher Ambusher: 65 Food, 35 Wood, Age 2 [Trained at Explorer after research]
Elite Carib Blowgunner that can be quickly trained.
Garifuna Drums Garifuna Drums: 150 Food, 150 Coin, Age 1
Archer damage against villagers increased by 1.
Ambush Party Ambush Party: 200 Wood, 200 Coin, Age 2
Enables you to train Carib Ambushers from your Explorer.
Kasiri Beer Kasiri Beer: 250 Food, 250 Coin, Age 1
Archer and hand infantry damaged increased by 10%.
Ceremonial Feast Ceremonial Feast: 400 Wood, 400 Coin, Age 4
Carib Blowgunner HP and attack increased by 50%.


Cherokee

Bayou

Carolina

New England
Rifleman Rifleman: 60 Food, 60 Wood, Age 2
Cherokee light infantry that is accurate to a long range.
War Dance War Dance: 200 Wood, 200 Coin, Age 1
Native warrior speed increased by 20%.
Basket Weaving Basket Weaving: 100 Food, 100 Coin, Age 1
Dock, Market, Mill, and Plantation improvements no longer cost wood.
Sequoyah's Syllabary Sequoyah's Syllabary: 200 Wood, 200 Coin, Age 1
Delivers four Settlers to your Town Center.


Comanche

Great Plains

Rockies

Texas
Horse Archer Horse Archer: 70 Food, 80 Wood, Age 2
Comanche ranged cavalry. Good against cavalry.
Trade Language Trade Language: 150 Food, 150 Coin, Age 1
All improvement coin costs decreased by 10%.
Horse Breeding Horse Breeding: 100 Food, 100 Coin, Age 1
Cavalry hit points increased by 10%.
Mustangs Mustangs: 200 Wood, 200 Coin, Age 1
Cavalry speed increased by 10%.


Cree

Saguenay

Yukon
Tracker Tracker: 40 Food, 80 Wood, Age 2
Cree rifleman with a good line of sight and long range.
Coureur des Bois Coureur des Bois: 120 Food, 1 Pop, Age 2
Expensive but powerful villager who gathers fast.
Textile Craftsmanship Textile Craftsmanship: 175 Wood, 175 Coin, Age 1
Buildings cost 25% less wood.
Kinship Kinship: 75 Food, 75 Coin, Age 1
Cree Trackers can be trained out of your Barracks or Blockhouse.
Tanning Tanning: 100 Food, 100 Coin, Age 1
Infantry and cavalry hit points increased by 5%.


Inca

Amazonia

Pampas
Huaminca Huaminca: 20 Food, 100 Wood, Age 2
Inca infantry armed with a flexible spear. Good against cavalry.
Bolas Warrior Bolas Warrior: 70 Food, 30 Wood, Age 2
Inca infantry that hurls bolas for a wide area of effect.
Road-Building Road-Building: 300 Food, 300 Coin, Age 1
Infantry speed increased by 20%.
Metalworking Metalworking: 175 Food, 175 Coin, Age 2
Mining rate increased by 20%.
Chasquis Messengers Chasquis Messengers: 250 Food, 250 Coin, Age 2
Infantry, cavalry, and artillery training times decreased by 25%.


Iroquois

Great Lakes

New England
Tomahawk Tomahawk: 60 Food, 40 Wood, Age 2
Iroquois warrior that hurls tomahawks into battle.
Mantlet Mantlet: 50 Wood, 100 Coin, age 2
Iroquois short-ranged siege unit.
Lacrosse Lacrosse: 250 Wood, 250 Coin, Age 1
Ranged infantry damage increased by 10%.
League League: 75 Wood, 75 Coin, Age 1
Iroquois Tomahawks and Mantlets can be trained out of your Barracks or Blockhouse.
Morning Wars Morning Wars: 400 Wood, 400 Coin, Age 1
Receive one Mantlet at your Town Center for every two minutes played.


Lakota

Great Lakes

Great Plains

Rockies
Axe Rider Axe Rider: 40 Food, 110 Wood, Age 2
Lakota horseman armed with an axe.
Dog Soldier Dog Soldier: [Received by getting card or research]
Elite Lakota horseman
Hunting Grounds Hunting Grounds: 150 Wood, 150 Coin, Age 1
Receive 12 bisons at your Town Center.
Horse Trading Horse Trading: 250 Wood, 250 Coin, Age 1
Cavalry training times decreased by 25%.
Dog Soldiers Dog Soldiers: 500 Wood, 500 Coin, Age 1
One Dog Soldier cavalry appears at your Town Center for every three minutes played.


Maya

Sonora

Yucatan
Holcan Spearman Holcan Spearman: 75 Food, 25 Wood, Age 2
Maya barbed spearman. Good against cavalry or buildings.
Medecine Man Medecine Man: 200 Food, Age 2
Heals injured units.
Cotton Armor Cotton Armor: 300 Wood, 300 Coin, Age 1
Hand infantry hit points increased by 20%.
Calendar Calendar: 120 Wood, 120 Coin, Age 2
Hunting and farming rates increased by 10%.


Nootka

Saguenay

Yukon
Clubman Clubman: 85 Food, 10 Wood, Age 2
Nootka warrior armed with a wooden club.
Warchief Warchief: 200 Food, 100 Wood, Age 2 [Trained at Explorer after research]
Elite Nootka warrior.
Bark Clothing Bark Clothing: 125 Wood, 125 Coin, Age 1
Villager hit points increased by 50%.
Potlatch Potlatch: 300 Food, 300 Coin, Age 1
Nootka warriors train 25% faster and cost 10% less.
Warchief Warchief: 200 Wood, 200 Coin, Age 2
Enables you to train a Nootka Warchief from your Explorer.


Seminole

Bayou

Carolina
Sharktooth Bowman Sharktooth Bowman: 75 Food, 25 Wood, Age 2
Ranged Native American archer with a short range and high attack.
Guerilla Wars Guerilla Wars: 200 Food, 200 Coin, Age 1
Archer siege damage increased by 3.
Bowyer Bowyer: 300 Wood, 300 Coin, Age 1
Archer damage increased by 25%.


Tupi

Amazonia

Pampas
Blackwood Archer Blackwood Archer: 50 Food, 50 Wood, Age 2
Long-range, accurate native archer. Good against infantry.
Buttercup the Tame Cougar Buttercup the Tame Cougar: 60 Food, 60 Wood, Age 1 [Trained at Town Center after research]
A tame cougar who is good against guardians.
Poison Arrow Frogs Poison Arrow Frogs: 150 Wood, 150 Coin, Age 1
Archer damage increased by 10%.
Animal Lore Animal Lore: 75 Food, 75 Coin, Age 1
Enables you to train Tame Cougars from your Town Center.
Forest Burning Forest Burning: 175 Food, 175 Coin, Age 1
Building wood cost reduced by 20%.


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